本文实例讲述了C#纹理画刷TextureBrush用法。分享给大家供大家参考。具体如下:
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Drawing2D; using System.Text; using System.Windows.Forms; namespace WindowsApplication2 { public partial class Form6 : Form { public Form6() { InitializeComponent(); } private void Form6_Load(object sender, EventArgs e) { } private void button1_Click(object sender, EventArgs e) { try { Bitmap image1 = (Bitmap)Image.FromFile(@"E:/ico/Administrator.bmp", true); TextureBrush texture = new TextureBrush(image1); texture.WrapMode = System.Drawing.Drawing2D.WrapMode.TileFlipX; Graphics formGraphics = this.CreateGraphics(); formGraphics.FillEllipse(texture, new RectangleF(90.0F, 110.0F, 100, 100)); formGraphics.Dispose(); } catch (System.IO.FileNotFoundException) { MessageBox.Show("There was an error opening the bitmap." + "Please check the path."); } } } }
希望本文所述对大家的C#程序设计有所帮助。
声明:本文内容来源于网络,版权归原作者所有,内容由互联网用户自发贡献自行上传,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任。如果您发现有涉嫌版权的内容,欢迎发送邮件至:notice#nhooo.com(发邮件时,请将#更换为@)进行举报,并提供相关证据,一经查实,本站将立刻删除涉嫌侵权内容。